UxrComponent.InitialLocalToWorldMatrix Property
Gets the localToWorldMatrix value at the moment of Awake()
Namespace: UltimateXR.Core.Components
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public Matrix4x4 InitialLocalToWorldMatrix { get; }
Property Value
Type: Matrix4x4