IUxrControllerInput.Primary Property
Gets which hand is holding the controller in Single setups where IsHandednessSupported is available. In Dual setups it identifies the dominant hand. In both cases, Handedness determines which hand it is. In Single devices where handedness is not applicable ( IsHandednessSupported is false) it is good practice to use Primary to address the device, even if both left and right can too.
Namespace: UltimateXR.Devices
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
UxrHandSide Primary { get; }
Property Value
Type: UxrHandSide
See Also
Reference
IUxrControllerInput Interface
UltimateXR.Devices Namespace
IUxrControllerInput.Handedness