UxrController3DModel.HandSide Property
Gets the hand required to hold the controller, if NeedsBothHands is false.
Namespace: UltimateXR.Devices.Visualization
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public UxrHandSide HandSide { get; }
Property Value
Type: UxrHandSide
See Also
Reference
UxrController3DModel Class
UltimateXR.Devices.Visualization Namespace