UxrElement.FingerContactPoint Property
Gets the finger contact point if there is any. If null it will try to contact ElementObject’s transform.
Namespace: UltimateXR.Devices.Visualization
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public GameObject FingerContactPoint { get; }
Property Value
Type: GameObject