UxrTeleportLocomotionBase.BlockingTargetLayers Property
Gets or sets the layers which should be considered when ray-casting looking for either valid or invalid teleportation surfaces.
Namespace: UltimateXR.Locomotion
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public LayerMask BlockingTargetLayers { get; set; }
Property Value
Type: LayerMask
See Also
Reference
UxrTeleportLocomotionBase Class
UltimateXR.Locomotion Namespace