IUxrGrabbable.gameObject Property
Gets the associated GameObject. Since all components that implement the interface will be assigned to GameObjects, this allows to access them using the interface. It doesn’t follow the property PascalCase naming to make it compatible with Unity.
Namespace: UltimateXR.Manipulation
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
GameObject gameObject { get; }
Property Value
Type: GameObject