IUxrGrabbable.gameObject Property

Gets the associated GameObject. Since all components that implement the interface will be assigned to GameObjects, this allows to access them using the interface. It doesn’t follow the property PascalCase naming to make it compatible with Unity.

Namespace: UltimateXR.Manipulation
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

GameObject gameObject { get; }


Property Value

Type: GameObject

See Also

Reference

IUxrGrabbable Interface
UltimateXR.Manipulation Namespace