UxrGrabber.FingerDirection Property

Gets from all the positive and negative axes in the grabber’s transform, the axis in world-space that is pointing to the fingers, excluding the thumb.

Namespace: UltimateXR.Manipulation
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public Vector3 FingerDirection { get; }

Property Value

Type: Vector3

See Also

Reference

UxrGrabber Class
UltimateXR.Manipulation Namespace