UxrDamageEventArgs.ActorSource Property
Gets the actor that inflicted the damage, or null if the damage didn’t come from any specific actor.
Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public UxrActor ActorSource { get; }
Property Value
Type: UxrActor
See Also
Reference
UxrDamageEventArgs Class
UltimateXR.Mechanics.Weapons Namespace