UxrDamageEventArgs.Dies Property
Gets whether the damage will result in the death of the receiving actor.
Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public bool Dies { get; }
Property Value
Type: Boolean
See Also
Reference
UxrDamageEventArgs Class
UltimateXR.Mechanics.Weapons Namespace