UxrDamageEventArgs.ExplosionPosition Property
Gets the source position for explosive damage. Only valid if DamageType is Explosive
Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public Vector3 ExplosionPosition { get; }
Property Value
Type: Vector3
See Also
Reference
UxrDamageEventArgs Class
UltimateXR.Mechanics.Weapons Namespace