UxrNonDamagingImpactEventArgs.WeaponOwner Property

Gets the actor that fired the shot.

Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public UxrActor WeaponOwner { get; }

Property Value

Type: UxrActor

See Also

Reference

UxrNonDamagingImpactEventArgs Class
UltimateXR.Mechanics.Weapons Namespace