UxrNonDamagingImpactEventArgs.WeaponOwner Property
Gets the actor that fired the shot.
Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public UxrActor WeaponOwner { get; }
Property Value
Type: UxrActor
See Also
Reference
UxrNonDamagingImpactEventArgs Class
UltimateXR.Mechanics.Weapons Namespace