UxrOverrideImpactDecal.DecalToUse Property
Gets the decal to override with when the object was hit.
Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public UxrImpactDecal DecalToUse { get; }
Property Value
Type: UxrImpactDecal
See Also
Reference
UxrOverrideImpactDecal Class
UltimateXR.Mechanics.Weapons Namespace