UxrProjectileDeflect.AudioDeflect Property
Gets the sound to play when a projectile was deflected.
Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public UxrAudioSample AudioDeflect { get; }
Property Value
Type: UxrAudioSample
See Also
Reference
UxrProjectileDeflect Class
UltimateXR.Mechanics.Weapons Namespace