UxrProjectileDeflect.Owner Property
Gets the owner in case the deflection object is part of an avatar or can be grabbed.
Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public UxrActor Owner { get; }
Property Value
Type: UxrActor
See Also
Reference
UxrProjectileDeflect Class
UltimateXR.Mechanics.Weapons Namespace