UxrShotDescriptor.PrefabInstantiateOnImpact Property

An optional prefab to instantiate at the point of impact.

Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public GameObject PrefabInstantiateOnImpact { get; }

Property Value

Type: GameObject

See Also

Reference

UxrShotDescriptor Class
UltimateXR.Mechanics.Weapons Namespace