UxrShotDescriptor.PrefabInstantiateOnImpact Property
An optional prefab to instantiate at the point of impact.
Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public GameObject PrefabInstantiateOnImpact { get; }
Property Value
Type: GameObject
See Also
Reference
UxrShotDescriptor Class
UltimateXR.Mechanics.Weapons Namespace