UxrShotDescriptor.PrefabScenarioImpactDecal Property

Default decal that will be used when the projectile impacted with something. Can be overriden using the UxrOverrideImpactDecal component.

Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public UxrImpactDecal PrefabScenarioImpactDecal { get; }

Property Value

Type: UxrImpactDecal

See Also

Reference

UxrShotDescriptor Class
UltimateXR.Mechanics.Weapons Namespace