UxrShotDescriptor.PrefabScenarioImpactDecal Property
Default decal that will be used when the projectile impacted with something. Can be overriden using the UxrOverrideImpactDecal component.
Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public UxrImpactDecal PrefabScenarioImpactDecal { get; }
Property Value
Type: UxrImpactDecal
See Also
Reference
UxrShotDescriptor Class
UltimateXR.Mechanics.Weapons Namespace