UxrShotDescriptor.ProjectileLength Property
The physical length of the projectile, used in ray-casting computations.
Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public float ProjectileLength { get; }
Property Value
Type: Single
See Also
Reference
UxrShotDescriptor Class
UltimateXR.Mechanics.Weapons Namespace