UxrShotDescriptor.ProjectileLength Property

The physical length of the projectile, used in ray-casting computations.

Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public float ProjectileLength { get; }

Property Value

Type: Single

See Also

Reference

UxrShotDescriptor Class
UltimateXR.Mechanics.Weapons Namespace