UxrShotDescriptor.ProjectileMaxDistance Property
Maximum reach of the projectile, after which it will be destroyed.
Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public float ProjectileMaxDistance { get; }
Property Value
Type: Single
See Also
Reference
UxrShotDescriptor Class
UltimateXR.Mechanics.Weapons Namespace