UxrShotDescriptor.ShotSource Property
Gets the Transform that is used to fire projectiles from, using the forward vector as direction.
Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public Transform ShotSource { get; }
Property Value
Type: Transform
See Also
Reference
UxrShotDescriptor Class
UltimateXR.Mechanics.Weapons Namespace