UxrWeapon.IsGrabbableObjectRequired Property
Gets whether the grabbable object component is required or it’s not. By default it is required but it can be overriden in child classes so that it is optional.
Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
protected override bool IsGrabbableObjectRequired { get; }
Property Value
Type: Boolean