UxrWeapon.Owner Property
Gets who is in possession of the weapon, to attribute the inflicted damage to.
Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public UxrActor Owner { get; protected set; }
Property Value
Type: UxrActor