UxrControlInput.Interactable Property
Gets or sets whether the widget is interactable or not. The widget should have a Selectable component.
Namespace: UltimateXR.UI.UnityInputModule.Controls
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public bool Interactable { get; set; }
Property Value
Type: Boolean
See Also
Reference
UxrControlInput Class
UltimateXR.UI.UnityInputModule.Controls Namespace