UxrControlInput.PressAndHoldDuration Property
Gets or sets how many seconds need to pass to trigger a PressHeld event
Namespace: UltimateXR.UI.UnityInputModule.Controls
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public float PressAndHoldDuration { get; set; }
Property Value
Type: Single
See Also
Reference
UxrControlInput Class
UltimateXR.UI.UnityInputModule.Controls Namespace