UxrButton3D.InitialTargetPosition Property
Gets Target’s world position during Awake().
Namespace: UltimateXR.UI.UnityInputModule.Utils
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public Vector3 InitialTargetPosition { get; }
Property Value
Type: Vector3
See Also
Reference
UxrButton3D Class
UltimateXR.UI.UnityInputModule.Utils Namespace