UxrButton3D.InitialTargetRotation Property

Gets Target’s world rotation during Awake().

Namespace: UltimateXR.UI.UnityInputModule.Utils
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public Quaternion InitialTargetRotation { get; }

Property Value

Type: Quaternion

See Also

Reference

UxrButton3D Class
UltimateXR.UI.UnityInputModule.Utils Namespace