UxrButton3D.InitialTargetRotation Property
Gets Target’s world rotation during Awake().
Namespace: UltimateXR.UI.UnityInputModule.Utils
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public Quaternion InitialTargetRotation { get; }
Property Value
Type: Quaternion
See Also
Reference
UxrButton3D Class
UltimateXR.UI.UnityInputModule.Utils Namespace