UxrFlipbookFinishedAction Enumeration
What should be done when a UxrAnimatedTextureFlipbook animation finished. This is only supported with SingleSequence.
Namespace: UltimateXR.Animation.Materials
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public enum UxrFlipbookFinishedAction
Members
Member name | Value | Description | |
---|---|---|---|
DoNothing | 0 | Nothing happens when the animation finished. | |
DisableRenderer | 1 | After showing the last frame, the renderer is disabled. | |
DisableGameObject | 2 | After showing the last frame, the GameObject the component is attached to is disabled. | |
DestroyGameObject | 3 | After showing the last frame, the GameObject the component is attached to is destroyed. |