UxrAvatarArm Class
Stores bone references of an Avatar’s arm.
Inheritance Hierarchy
System.Object
UltimateXR.Avatar.Rig.UxrAvatarArm
Namespace: UltimateXR.Avatar.Rig
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
[SerializableAttribute]
public class UxrAvatarArm
The UxrAvatarArm type exposes the following members.
Constructors
Name | Description | |
---|---|---|
![]() | UxrAvatarArm | Default constructor. |
Properties
Name | Description | |
---|---|---|
![]() | Clavicle | Gets or sets the clavicle transform. |
![]() | Forearm | Gets or sets the forearm transform. |
![]() | Hand | Gets or sets the hand. |
![]() | Transforms | Gets a sequence of all the non-null transforms in the arm. |
![]() | UpperArm | Gets or sets the upper arm transform. |
Extension Methods
Name | Description | |
---|---|---|
![]() | ThrowIfNull | Throws an exception if the object is null. (Defined by ObjectExt.) |