UxrAvatarArm Class
Stores bone references of an Avatar’s arm.
Inheritance Hierarchy
System.Object
UltimateXR.Avatar.Rig.UxrAvatarArm
Namespace: UltimateXR.Avatar.Rig
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
[SerializableAttribute]
public class UxrAvatarArm
The UxrAvatarArm type exposes the following members.
Constructors
Name | Description | |
---|---|---|
UxrAvatarArm | Default constructor. |
Properties
Name | Description | |
---|---|---|
Clavicle | Gets or sets the clavicle transform. | |
Forearm | Gets or sets the forearm transform. | |
Hand | Gets or sets the hand. | |
Transforms | Gets a sequence of all the non-null transforms in the arm. | |
UpperArm | Gets or sets the upper arm transform. |
Extension Methods
Name | Description | |
---|---|---|
ThrowIfNull | Throws an exception if the object is null. (Defined by ObjectExt.) |