UxrAvatarHead Class
Stores bone references of an Avatar’s head.
Inheritance Hierarchy
System.Object
UltimateXR.Avatar.Rig.UxrAvatarHead
Namespace: UltimateXR.Avatar.Rig
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
[SerializableAttribute]
public class UxrAvatarHead
The UxrAvatarHead type exposes the following members.
Constructors
Name | Description | |
---|---|---|
![]() | UxrAvatarHead |
Properties
Name | Description | |
---|---|---|
![]() | Head | Gets or sets the head transform. |
![]() | Jaw | Gets or sets the jaw transform. |
![]() | LeftEye | Gets or sets the left eye transform. |
![]() | Neck | Gets or sets the neck transform. |
![]() | RightEye | Gets or sets the upper leg transform. |
![]() | Transforms | Gets a sequence of all the non-null transforms in the head. |
Extension Methods
Name | Description | |
---|---|---|
![]() | ThrowIfNull | Throws an exception if the object is null. (Defined by ObjectExt.) |