UxrWallFadeMode Enumeration

Enumerates the different working modes for UxrCameraWallFade.

Namespace: UltimateXR.CameraUtils
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public enum UxrWallFadeMode


Members

Member nameValueDescription
AllowTraverse0Fades to black when getting inside the geometry but allows to traverse and exit through the other side.
Strict1Doesn’t allow traversing. The condition to fade-in back again is that the camera needs to have a straight line without any traversing between the point where the head got in and the current position.

See Also

Reference

UltimateXR.CameraUtils Namespace