UxrControllerHand.ObjectVariation Class

Defines a GameObject variation in the different hands that are available in the component.

Inheritance Hierarchy

System.Object
  UltimateXR.Devices.Visualization.UxrControllerHand.ObjectVariation
Namespace: UltimateXR.Devices.Visualization
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

[SerializableAttribute]
public class ObjectVariation


The UxrControllerHand.ObjectVariation type exposes the following members.

Constructors

NameDescription
Public methodUxrControllerHand.ObjectVariation

Properties

NameDescription
Public propertyGameObject Gets the variation object.
Public propertyMaterialVariations Gets the material variations.
Public propertyName Gets the variation name.

Extension Methods

NameDescription
Public Extension MethodThrowIfNull Throws an exception if the object is null. (Defined by ObjectExt.)

See Also

Reference

UltimateXR.Devices.Visualization Namespace