UxrControllerHand.ObjectVariation.MaterialVariation Class

Defines a Material variation in the different materials available for a hand GameObject.

Inheritance Hierarchy

System.Object
  UltimateXR.Devices.Visualization.UxrControllerHand.ObjectVariation.MaterialVariation
Namespace: UltimateXR.Devices.Visualization
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

[SerializableAttribute]
public class MaterialVariation


The UxrControllerHand.ObjectVariation.MaterialVariation type exposes the following members.

Constructors

NameDescription
Public methodUxrControllerHand.ObjectVariation.MaterialVariation

Properties

NameDescription
Public propertyMaterial Gets the variation material.
Public propertyName Gets the variation name.

Extension Methods

NameDescription
Public Extension MethodThrowIfNull Throws an exception if the object is null. (Defined by ObjectExt.)

See Also

Reference

UltimateXR.Devices.Visualization Namespace