UxrWalkDirection Enumeration

Enumerates the different options available to decide which direction the avatar will move when using locomotion components such as UxrSmoothLocomotion.

Namespace: UltimateXR.Locomotion
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public enum UxrWalkDirection


Members

Member nameValueDescription
ControllerForward0User will move in the direction pointed by the controller.
AvatarForward1User will move in the direction currently pointed by the avatar’s root transform forward vector.
LookDirection2User will move in the direction currently being looking at.

See Also

Reference

UltimateXR.Locomotion Namespace