UxrHandSnapDirection Enumeration
Enumerates the different ways snapping can be handled when grabbing an object. For constrained objects, this will always be hand to the object
Namespace: UltimateXR.Manipulation
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public enum UxrHandSnapDirection
Members
Member name | Value | Description | |
---|---|---|---|
ObjectToHand | 0 | The object will snap to the hand. | |
HandToObject | 1 | The hand will snap to the object. |