UxrGrabbableObject.DistanceOffsetByAngle Field
How much a difference in angle will offset the distance at which we compute a grabbable object from a grabber. Objects that are not so well aligned with the grabber will be considered slightly farther away by(angle* DistanceOffsetByAngle) units, this means in the [0, 0.05] range. This will favor grabbing objects that are better aligned when there are two or more at similar distances.
Namespace: UltimateXR.Manipulation
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public const float DistanceOffsetByAngle = 0.0002777778f
Field Value
Type: Single