UxrObjectBlink.Setup Method
Sets up the blinking animation parameters.
Namespace: UltimateXR.Animation.GameObjects
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public void Setup(
MeshRenderer renderer,
Color colorNormal,
Color colorHighlight,
float blinksPerSec = 4f,
float durationSeconds = -1f
)
Parameters
- renderer
- Type: MeshRenderer
Renderer whose material will be animated - colorNormal
- Type: Color
The emission color when it is not blinking - colorHighlight
- Type: Color
The fully blinking color - blinksPerSec (Optional)
- Type: System.Single
The blinking frequency - durationSeconds (Optional)
- Type: System.Single
The total duration of the animation in seconds
See Also
Reference
UxrObjectBlink Class
UltimateXR.Animation.GameObjects Namespace