UxrBodyIK.Initialize Method
Initializes the IK object.
Namespace: UltimateXR.Animation.IK
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public void Initialize(
UxrAvatar avatar,
UxrBodyIKSettings settings,
bool usesExternalArmIK,
bool usesExternalLegIK
)
Parameters
- avatar
- Type: UltimateXR.Avatar.UxrAvatar
Avatar that the IK will be computed for - settings
- Type: UltimateXR.Animation.IK.UxrBodyIKSettings
IK settings to use - usesExternalArmIK
- Type: System.Boolean
Whether the avatar uses arm IK from other side - usesExternalLegIK
- Type: System.Boolean
Whether the avatar uses leg IK from other side