UxrBodyIK.Initialize Method

Initializes the IK object.

Namespace: UltimateXR.Animation.IK
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public void Initialize(
	UxrAvatar avatar,
	UxrBodyIKSettings settings,
	bool usesExternalArmIK,
	bool usesExternalLegIK
)

Parameters

 

avatar
Type: UltimateXR.Avatar.UxrAvatar
Avatar that the IK will be computed for
settings
Type: UltimateXR.Animation.IK.UxrBodyIKSettings
IK settings to use
usesExternalArmIK
Type: System.Boolean
Whether the avatar uses arm IK from other side
usesExternalLegIK
Type: System.Boolean
Whether the avatar uses leg IK from other side

See Also

Reference

UxrBodyIK Class
UltimateXR.Animation.IK Namespace