UxrBodyIK Class

Class that provides functionality to compute Inverse Kinematics for a humanoid body.

Inheritance Hierarchy

System.Object
  UltimateXR.Animation.IK.UxrBodyIK
Namespace: UltimateXR.Animation.IK
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public sealed class UxrBodyIK


The UxrBodyIK type exposes the following members.

Constructors

NameDescription
Public methodUxrBodyIK

Methods

NameDescription
Public methodInitialize Initializes the IK object.
Public methodNotifyAvatarMoved Notifies whenever the avatar was moved in order to update the internal forward looking vector.
Public methodPostSolveAvatarIK Computes the post-pass in the IK solving.
Public methodPreSolveAvatarIK Computes the Pre-pass in the IK solving.

Extension Methods

NameDescription
Public Extension MethodThrowIfNull Throws an exception if the object is null. (Defined by ObjectExt.)

See Also

Reference

UltimateXR.Animation.IK Namespace