UxrAnimatedLightIntensity.AnimateInterpolation Method
Starts an animation using an interpolation curve
Namespace: UltimateXR.Animation.Lights
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public static UxrAnimatedLightIntensity AnimateInterpolation(
Light light,
float startValue,
float endValue,
UxrInterpolationSettings settings,
Action finishedCallback = null
)
Parameters
- light
- Type: Light
The light component to apply the animation to - startValue
- Type: System.Single
The start intensity value - endValue
- Type: System.Single
The end intensity value - settings
- Type: UltimateXR.Animation.Interpolation.UxrInterpolationSettings
The interpolation settings with the curve parameters - finishedCallback (Optional)
- Type: System.Action
Optional callback when the animation finished
Return Value
Type: UxrAnimatedLightIntensity
Animation component
See Also
Reference
UxrAnimatedLightIntensity Class
UltimateXR.Animation.Lights Namespace