UxrDummyControllerInput.HasControllerElements Method
Checks if the given controller has specific elements.
Namespace: UltimateXR.Devices.Integrations
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public override bool HasControllerElements(
UxrHandSide handSide,
UxrControllerElements controllerElement
)
Parameters
- handSide
- Type: UltimateXR.Core.UxrHandSide
Which controller to check. In Single devices where IsHandednessSupported is false, such as in gamepads, both hands will address the single device. - controllerElement
- Type: UltimateXR.Devices.UxrControllerElements
[Missing documentation for “M:UltimateXR.Devices.Integrations.UxrDummyControllerInput.HasControllerElements(UltimateXR.Core.UxrHandSide,UltimateXR.Devices.UxrControllerElements)”]
Return Value
Type: Boolean
True if the controller has all the elements specified. If one is missing, it will return false
Implements
IUxrControllerInput.HasControllerElements(UxrHandSide, UxrControllerElements)
See Also
Reference
UxrDummyControllerInput Class
UltimateXR.Devices.Integrations Namespace