AudioClipExt.PlayClip Method
Ubiquitously plays an AudioClip.
Namespace: UltimateXR.Extensions.Unity.Audio
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public static AudioSource PlayClip(
AudioClip self,
float volume = 1f,
float delay = 0f,
float pitch = 1f
)
Parameters
- self
- Type: AudioClip
Reference to the sound clip file that will be played. - volume (Optional)
- Type: System.Single
How loud the sound is at a distance of one world unit (one meter) [0.0, 1.0]. - delay (Optional)
- Type: System.Single
Delay time specified in seconds. - pitch (Optional)
- Type: System.Single
Amount of change in pitch due to slowdown/speed up of the Audio Clip. Value 1 is normal playback speed.
Return Value
Type: AudioSource
The just created temporal AudioSource.
Remarks
This function creates an AudioSource but automatically disposes of it once the clip has finished playing.
See Also
Reference
AudioClipExt Class
UltimateXR.Extensions.Unity.Audio Namespace
AudioSourceExt.PlayClip(AudioClip, Single, Single, Single)