MeshExt.CreateSpline Method

Creates a Mesh tessellating a UxrSpline

Namespace: UltimateXR.Extensions.Unity.Render
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public static Mesh CreateSpline(
	UxrSpline spline,
	int subdivisions,
	int sides,
	float radius
)

Parameters

 

spline
Type: UltimateXR.Animation.Splines.UxrSpline
Spline to evaluate
subdivisions
Type: System.Int32
Number of subdivisions along the spline axis
sides
Type: System.Int32
Number of subdivisions in the section
radius
Type: System.Single
Section radius

Return Value

Type: Mesh
Mesh with the tessellated UxrSpline

See Also

Reference

MeshExt Class
UltimateXR.Extensions.Unity.Render Namespace