UxrGrabbableObject.CheckAndApplyLockHand Method
Locks all hands that are currently grabbing the given object using a grab point if necessary. This is used to keep the grips in place after the object has been moved or constrained.
Namespace: UltimateXR.Manipulation
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public void CheckAndApplyLockHand(
UxrGrabber grabber,
int grabPoint
)
Parameters
- grabber
- Type: UltimateXR.Manipulation.UxrGrabber
[Missing documentation for “M:UltimateXR.Manipulation.UxrGrabbableObject.CheckAndApplyLockHand(UltimateXR.Manipulation.UxrGrabber,System.Int32)”] - grabPoint
- Type: System.Int32
[Missing documentation for “M:UltimateXR.Manipulation.UxrGrabbableObject.CheckAndApplyLockHand(UltimateXR.Manipulation.UxrGrabber,System.Int32)”]