UxrGrabbableObject.Editor_SetSelectedAvatarForGrips Method
Sets the editor currently selected avatar prefab whose grip parameters will be edited.
Namespace: UltimateXR.Manipulation
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public void Editor_SetSelectedAvatarForGrips(
GameObject avatarPrefab
)
Parameters
- avatarPrefab
- Type: GameObject
[Missing documentation for “M:UltimateXR.Manipulation.UxrGrabbableObject.Editor_SetSelectedAvatarForGrips(UnityEngine.GameObject)”]