UxrExplodeHierarchy.Explode Method
Explodes an object.
Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public static void Explode(
GameObject root,
float minExplodeVelocity,
float maxExplodeVelocity,
float secondsToExplode,
float piecesLifeSeconds
)
Parameters
- root
- Type: GameObject
Root object to explode - minExplodeVelocity
- Type: System.Single
Minimum random velocity assigned to the chunks - maxExplodeVelocity
- Type: System.Single
Maximum random velocity assigned to the chunks - secondsToExplode
- Type: System.Single
Seconds to wait before exploding - piecesLifeSeconds
- Type: System.Single
Life in seconds to assign to the chunks, after which they will be destroyed
See Also
Reference
UxrExplodeHierarchy Class
UltimateXR.Mechanics.Weapons Namespace