UxrControllerInput.Handedness Property

Gets or sets the handedness, which is the Primary -dominant- hand in Dual controller setups. In Single controller setups where the controller is grabbed with one hand, it determines which hand is being used. If IsHandednessSupported false, such as in gamepads, the handedness value should be ignored.

Namespace: UltimateXR.Devices
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public virtual UxrHandSide Handedness { get; set; }

Property Value

Type: UxrHandSide

Implements

IUxrControllerInput.Handedness

See Also

Reference

UxrControllerInput Class
UltimateXR.Devices Namespace
IUxrControllerInput.IsHandednessSupported
IUxrControllerInput.Primary
IUxrControllerInput.Secondary