UxrTeleportSpawnCollider.EnableWhenSelected Property
Gets or sets the GameObject that will be enabled while the component is being pointed at. This can be used to enable graphics that help identifying the interactivity and destination.
Namespace: UltimateXR.Locomotion
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public GameObject EnableWhenSelected { get; set; }
Property Value
Type: GameObject
See Also
Reference
UxrTeleportSpawnCollider Class
UltimateXR.Locomotion Namespace