UxrGrabbableObject.LockedGrabReleaseDistance Property
Gets the distance that the real hand needs to have to the virtual hand in order for the object grip to be released automatically. This happens when a grabbed object has a range of movement and the grip is pulled too far from a valid position.
Namespace: UltimateXR.Manipulation
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public float LockedGrabReleaseDistance { get; }
Property Value
Type: Single