UxrGrabbableObject.RigidBodySource Property
Specifies the rigidbody component that controls the grabbable object when it is in dynamic (physics-enabled) mode.
Namespace: UltimateXR.Manipulation
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public Rigidbody RigidBodySource { get; set; }
Property Value
Type: Rigidbody