UxrExplodeHierarchy.ExplodeTimer Property
Gets the explode timer. A negative value will either indicate that it is not using any timer (if HasExploded is false) or that it already exploded (if HasExploded is true).
Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public float ExplodeTimer { get; }
Property Value
Type: Single
See Also
Reference
UxrExplodeHierarchy Class
UltimateXR.Mechanics.Weapons Namespace