UxrGrabbableObjectAnchor.ActivateOnCompatibleNotNear Property
Gets or sets the object that will be enabled or disabled depending on if there isn’t a grabbed compatible UxrGrabbableObject close enough to be placed on it.
Namespace: UltimateXR.Manipulation
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public GameObject ActivateOnCompatibleNotNear { get; set; }
Property Value
Type: GameObject
See Also
Reference
UxrGrabbableObjectAnchor Class
UltimateXR.Manipulation Namespace